I spent a great deal of time learning about circuit bending, arduino boards, and Max/MSP while at UCSC. I did a great deal of experimentation; taking old toys apart, creating electronic sculptures, and programming interactive art installations. These are the well documentated fruits of my labors

The Light Faucet
2009
An electronic sculpture created using LEDs and an Arduino board.

Virtual Arcade Cabinet
2010
A digital instalation comprising of a Wii-nunchuck, a project, and an artificial cave. The movement of the game controller modifies the video being projected onto the 3D model of an arcade cabinet. Created using Max/MSP, Blender, and Arduino software.